Monday 30 January 2012

Trolls, Trolls, Trolls

When you think of Stranglethorn Vale, what does your mind immediately go to? Hemet Nesingwary? Goblins and Booty Bay? The Gurubashi Arena? What the majority of people I asked... Well, my guildmates, said was:


Trolls!

From the Ruins of Zul'Kunda at the very North of Northern Stranglethorn to the Ruins of Zul'Mamwe at the South, and let's not forget the Gurubashi Empire within Zul'Gurub, there is no shortage of them here.

Starting at the Grom'Gol base camp, Harrington is asked to help defend it by destroying some raptor eggs, followed by some ogres and murlocs. The latter don't strike Harrington as too impressive, but apparently they managed to run the Darkspear Tribe out of the area. Interesting. Also along the way you pick up a little Lashtail raptor. After taking her to eat some murlocs it's time to take on the trolls.

Heading to the Bal'lal Ruins we're given a quest to collect a totem and some tusks. We're seeking the fate of a Darkspear troll named Yenniku, who we do know to be deceased. Seeing all the trolls in the area you'd think this task would be easy. But no, apprently, despite all the trolls having two tusks each, they don't all drop them. Some drop none, others drop one. Our little raptor friend also comes along and surprises us with a skull in her mouth... She sure knows how to treat a Blood Elf right.

Our little Lashtail hatchling
Next off our little team head off to Zul'Kunda. Pretty much what you'd expect is they're asked to kill the Bloodscalp Trolls and take out their leaders. Being a brave little thing, our small reptilian friend helps out with the murder of Gan'Zulah, the chieftain.We also take the skull of Nezzilok, the resident Witch Doctor, so that we may converse with him to find out the fate of Yenniku.

So, on their return, the usual happens. Quests handed in, coins are exchanged, then the residents of Grom'Gol  decide they need yet more jobs doing! This time it's the Skullsplitter Trolls who are in the firing line. We need mojo to help complete the ritual we started earlier, and some trohphies so that the Witch Doctor we just murdered.

On their return our team throws the mojo into the cauldron and cause utter disaster... They just resurrected Bloodlord Mandokir (right), a fiersome warrior from the Gurubashi Empire! Now Harrington is faced with an awful choice. Mandokir is demanding the little Lashtail in exchange for not destroying the camp... Which Harrington reluctantly agrees to.

 So far, when it comes to quests, not too much differs from what we were offered at the launch of 'Vanilla' WoW. Yes the quests may be slightly different, but they are essentially the same. As far as the area goes, we get is a slight change in the coastline, a shuffling of NPCs and a new zone title.

The bonus to our dear Harrington are the herbs and the archaelogical finds. Also the reputation gains are pretty good, as you gain reputation with Orgrimmar, Darkspear Trolls and Silvermoon City.

Next time catch up with Harrington as he heads to Bambala to continue on his quest to find the fate of Yenniku, and as he takes part in the Great Hunt with Hemet Nesingwary!

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